Creating a fast UI game


I wanted to create something during my downtime and thought a quick UI game would be a good choice. The key issue around this game was populating the data tables and creating the sound files. These were definately the longest parts of the creation process. 
While I did want to extend the game further with a master mode and add more Pokemon, I felt the project, as a learning experience, had given me what I needed and work was getting busy again so I decided to end development here. 

Overall the game is fairly fun, I would like to improve the battle mechanics a little or whitelabel the project so it can be used for other purposes to help with education. 

Files

Poke_151.zip 632 MB
18 days ago

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