Fodder | Maker's Commentary


The process of creating this project in two weeks had two major challenges: 

The idea of combining an RTS type game with a third person game 
The requirement for the game to be available as a web browser game 

This led to a set number of compromises alogn the way but I'm fairly happy with the end result of the gameplay. Overall I like the aesthetic and am happy to have been able to host the game using Pixel Streaming but I think this game does have some scale of potential with more time. 



A huge part of making this successful came down to the assets I was able to use. The systems themselves were fairly basic, the meshes really sold the experience and allowed me to spent time creating a UI I was happy with. 

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